Originally I was going to use the XNA system developed by microsoft. I ran into several technical difficulties, namely, that not only are you limited to windows, but your graphics card MUST support Directx 9! My development machine doesn't have a decent graphics card, so I couldn't even compile a test project! So I might just do it in OpenGL, so it it will run on any system. But since I'm kinda lazy, and making a multi-platform game would take forever, I might just hack into the windows drawing routines since I plan on only making a 2D game anyway.
I don't have much artwork at the moment, but I have some stuff in the works and will be updating this post as graphics become available.
|Akubi||Nacho||Calico Koi||Golden Koi||Ruddy Koi|